An exploration of the boundaries between digital and physical space through interactive installations.
Project visualization
Threshold is an interactive installation that explores the boundaries between digital and physical space. Using sensors, projection mapping, and generative algorithms, it creates a responsive environment that changes based on audience movement and interaction. The project questions where the digital world ends and the physical begins, suggesting that these boundaries are increasingly blurred in our contemporary experience.
The project emerged from a critical examination of how boundaries shape our understanding of technology and its role in society. By deliberately exploring edge cases and liminal spaces, we can reveal hidden assumptions and open up new possibilities for design and interaction.
The development process involved extensive research, prototyping, and testing at the boundaries of conventional practice. Through iterative experimentation, the project evolved from theoretical concept to realized form, maintaining a focus on the threshold between familiarity and innovation.
By challenging established patterns and expectations, the project creates moments of reflection and reconsideration. It invites viewers/users to question their relationship with technology and consider alternative possibilities beyond conventional boundaries.
2023
Interactive Installation, Projection Mapping
Completed
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